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Guide

Classes

In a class? Here is how to join with a code, send homework, add your teacher's moves and see your spot in a show.

  1. Join a classJoin your teacher's class with the 6-character code they give you.
    • Student
  2. Do and send your homeworkTrain your class homework in Drill, check what your teacher will see, then send it.
    • Student
  3. Read your teacher's feedbackOpen a homework you sent to read your teacher's feedback, and share the record as a PDF.
    • Student
  4. Add moves from your teacherDownload the moves your teacher shares to your own library, or link them to moves you already have.
    • Student
  5. Send your training to your teacherChoose parts of your training and a date range, preview them, and send them to your teacher.
    • Student
  6. See your spot in a showOpen a show your teacher shared and see where you stand in each scene.
    • Student
  7. Rename yourself, report or leave a classChange the name your teacher sees, tell MovesBook about a problem, or leave a class.
    • Student
  8. The class trial and PremiumWhat is free in a class, how the one 14-day class trial works, and what needs Premium after it.
    • Student
  9. Join a class as a childAsk your parent to say yes to a class, then train and send homework like any student.
    • Student